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Rachel Bardill
Rachel's seven year interactive career started in ITV, running their portfolio of 'soap' web sites and communities. When she joined the BBC Children's, her first role was to set up policy, guidelines and teams of people to manage what is now a highly successful and safe platform of communication for children. She then went on to run the hugely successful CBeebies interactive team. Her current role as interactive Executive for BBC Children's means it is Rachel's job to drive through large scale products and projects that have participation, UGC and Social Media at their heart. Her job's main emphasis lies in ensuring that all projects offer the most exciting first steps into this interactive world that will enable a safe and media literate relationship with the internet. One example of her legacy includes Adventure Rock, which she brought into Children's a few years ago. |
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Pete Davies
is an Interactive Executive responsible for product development within BBC Children's, and his project portfolio spans platforms, genres and age ranges. Pete's career began in 'old media' as a TV director and producer, working across a variety of linear projects. But the opportunity to develop and produce early
cross-platform kid's breakfast show Level Up, opened his eyes to more immersive and interactive projects online. He is currently responsible for the further development of Adventure Rock and other forthcoming immersive products such as Tronji, and his team are engaged in a number of initiatives to develop the next generation of tools and services for children that fully embrace the powerful possibilities of virtual technologies. |
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Dianne Carr
Diane Carr is a Research Fellow based at the London Knowledge Lab, Institute Of Education, University of London. She is presently researching ‘Learning from Social Worlds; Teaching in Second Life ’- a project that is funded by the Eduserv Foundation. Information about this project is online here at http://learningfromsocialworlds.wordpress.com. Diane teaches film theory and game studies modules on the Institute Of Education's MA in Media, Culture and Communication. |
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Greg Childs
Greg spent over 20 years at the BBC working in the Children’s department as a director, producer and innovator. As an independent consultant he has worked on the launch of Teachers’ T and the CITV channel, and is currently advising Al Jazeera Children’s Channel. He has developed interactive projects for companies including Disney, Zenith, Create Media Ventures and Samka Entertainment. Greg is responsible for the content of the annual Showcomotion Children’s Media Conference and is a founder member of the Save Kids’ TV campaign. |
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Richard Deverell
Richard Deverell is the Controller of BBC Children’s, responsible for all CBeebies and CBBC output, including programmes on BBC1 and BBC2, two dedicated channels, websites and interactive television. He started in this role in early 2006, having joined BBC Children’s as Chief Operating Officer in mid-2005. Prior to BBC Children’s, Richard worked in BBC News, which he joined in 1995 as Head of Strategy and Marketing before being appointed as Head of BBC News Interactive in 2000. In this role he ran the BBC News website, interactive TV, Ceefax and the Action Network community. During this period, the BBC News website won many major UK and international awards. Before joining BBC News, Richard worked in BBC Strategy for several years. Projects included negotiations over the BBC’s charter renewal, assessing the impact and opportunities of the Internet and developing the BBC’s strategy for multi-channel television. Prior to joining the BBC, Richard worked in management consultancy. He read Natural Sciences at Cambridge and is married with three children. Richard is a Trustee of the Royal Botanic Gardens, Kew. |
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David Gauntlett
David Gauntlett is Professor of Media and Communications at the School of Media, Arts and Design, University of Westminster. He is the author of several books on media and identities, including Moving Experiences (1995, second edition 2005), Web Studies (2000, second edition 2004), Media, Gender and Identity (2002, second edition 2008), and Creative Explorations: New approaches to identities and audiences (2007), which was shortlisted for the Times Higher Young Academic Author of the Year Award. He produces the popular website about media and identities, Theory.org.uk, and has pioneered the use of creative and visual research methods, for which he has created the hub at www.artlab.org.uk .
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Seth Giddings
Seth teaches in the Department of Culture, Media and Drama at the University of the West of England. He researches the relationships between technology and culture, in particular video games and video game play as everyday technoculture. This research takes both written and moving image form. He also teaches media production, with particular interests in the theory and practice of interactive media and the digital moving image. He is a co-author of New Media: A Critical Introduction (Lister et al 2003, London: Routledge). |
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Marc Goodchild
Marc is a multi-award winning producer of both linear and interactive content. After winning a Bafta for Walking With Beasts interactive, he set up the division's nascent iTV unit, working on How To Sleep Better and The Climate Change Experiment. But what Marc is probably best known for is his ability to draw linear and non-linear teams together to create truly integrated content propositions. At the beginning of April, Marc joined the BBC's Children's department to head up Interactive and On-demand production and continues to play an active role forging links across the factual community for audiences young and old. |
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Mark Hansen
Mark has been with LEGO Group for more than 8 years, where he has created new business strategies and play concepts focused on consumer-generated products and content. Hansen was the original architect of LEGO Factory, an experience that bridges virtual design with real world construction by allowing anyone to design custom LEGO models online which can then be ordered as a set for assembly "offline." He currently serves as the project lead in the development of LEGO Universe, a Massively Multiplayer Online Game. Previously, Hansen spent 3 years researching Mass Customization and Agile Systems at Aalborg University and served twelve years in the United States Navy. He holds a Bachelor of Science from Embry Riddle Aeronautical University and a Masters of Engineering from Aalborg University. |
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Lizzie Jackson
Lizzie set up and managed the BBC’s online community between 1997-2002 and was responsible for the BBC’s Internet safety initiatives from 2003-2007. She is on the Home Office Task Force for Internet Safety and was a founder member of emint (the Association for Online Community Professionals). Lizzie was nominated as one of the 100 innovators of the UK Internet Decade by NOP World and e-consultancy.com in October, 2004. She lectures on social media widely, is completing a PhD on the presentation and hosting of interactive media, and is currently researching virtual worlds for children on an AHRC/BBC funded collaborative research project, within the University of Westminster's CAMRI research department. |
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Aleks Krotoski
A columnist for The Guardian's Technology section and for Guardian Unlimited, where she writes about the social dimensions of interactive entertainment, emerging community experiences in virtual worlds and other aspects of social software. She is currently working towards a PhD in social psychology examining the social networks of Second Life. In particular, she is interested in understanding online social influence, and how information diffuses through online populations. |
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Tamara Littleton
CEO of eModeration Limited. Founded in 2002, eModeration provides twenty-four hour user generated content moderation to clients in the TV, digital publishing and advertising industry. eModeration has a strong emphasis on child safety and family friendly content which is central to their moderation of two high profile virtual environments aimed at 8-14 year old children. Tamara has an established background in editorial quality control, fault escalation and process management gained from previous work as Product Delivery Director for Chello Broadband, Online Operations Manager for BBC Online and a history in consultancy and publishing. She is a member of the Home Office Sub Committee advising the UK Government on moderation of communities to help safeguard children and was also the Chair of e-mint (2006-07), the online community for community professionals. |
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Paul Massey
A solicitor practicing intellectual property law at international law firm K&L Gates LLP. Paul's work focuses upon the law surrounding the internet and telecommunications. He advises on issues including internet regulation; website development; blogging and social networking policies; child protection; copyright; data protection; privacy; software agreements; general commercial contracts and dispute resolution. Paul is an active member of emint, the association of online community professionals. He lectures for NMK/Westminster University regarding the legal issues around web 2.0 and has been consulted by London Southbank University regarding Social Technologies. Paul has first hand experience of producing and publishing his own user generated content online as a digital filmmaker. He enhanced his passion for the internet and its future through developing his own website to host his films |
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Michael Smith
CEO and founder of interactive entertainment specialists, Mind Candy. The company recently launched Moshi Monsters, a new virtual world and online game aimed at children (7-12 year-olds). Kids adopt a unique, animated Monster from the world of Monstro City, and then nurture it by interacting with other Monsters and solving the daily puzzle games it sends them. Mind Candy's first project was Perplex City, an Alternate Reality Game played by thousands of people around the world across many different types of media including mobile phones, email, billboard advertising, actors at live events and skywriting. Prior to Mind Candy, Michael co-founded Firebox.com (online retailer of gadgets, games and gifts) and Second Chance Tuesday (events to connect technology investors with entrepreneurs). |
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Jeanette Steemers
Professor or Media and Communications at the Communications and Media Research Institute (CAMRI) in the Department of Media and Design at the University of Westminster. She edited Changing Channels: The Prospects for Television in a Digital World (1998), is author of Selling Television: British Television in the Global Marketplace (2004) and is co-author (with Petros Iosifides and Mark Wheeler) of European Television Industries (2005). She is currently running a two-year research project on the changing production ecology of pre-school television in Britain funded by the Arts and Humanities Research Council (AHRC). |
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Dr Adrian Woolward
Adrian Woolard is Head of Innovation Culture for BBC Research & Innovation. His focus is exploring the changing relationships between content, audience and technology in an emerging, multi-genre, multi platform & multi channel, environment. Adrian's current research is on areas related to new interfaces such as augmented, reality, mobile, pervasive and embedded, computing, the growth of participatory, media and the potential value of play and, application of game design to create new, forms of education and entertainment.
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